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SWars - Status of the game

The latest on the state of development of SWars.

Overview

SWars has suffered from many setbacks in the past due unfocused devlopment and shifting design goals. The current state of the development tree represents the last iteration of the internal architecture for the first version of the game.

The game is intended to be played over a network in a hybrid turnwise/realtime manner. It is modular, allowing new and modified mechanics to be plugged in as they become available.

This page lists the known components which must be completed to enable game mechanics to be built. If you are a capable Java programmer, feel free to pick off a component that is not complete or under deveopment and help develop it. See contributing for details.

Components

Not yet started

Under development

Backburner

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